Hats off, you really did in fact a deep analysis of Rust conceptual errors by searching alternative ways to fix Rust async. Also by understanding and describing the decisions you made and what are their architectural implications (I liked the good, the bad and the ugly part).
While I can't appreciate the entirety of this language because I can't grasp all the technical subtilities, I really like the core ideas at the basis of Yao and the spirit you put into it. I hope I can play with this language some day. And wish you good luck with this nice project.
While I can't appreciate the entirety of this language because I can't grasp all the technical subtilities, I really like the core ideas at the basis of Yao and the spirit you put into it. I hope I can play with this language some day. And wish you good luck with this nice project.