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Yes. But modern games also evolved to appeal to people who don't like to be challenged and look for a casual rewarding experience.

It becomes quite obvious when you play a game of the early 90s and compare it to gameplay of today.

If you couldn't identify(!) and solve the puzzle in a LucasArts Adventure Game, you were stuck, if you repeatedly died in Super Mario / Sonic the Hedgehog you had to restart from Level 1.




I'm sorry to tell you this, but if you Game Over in SMB you can resume from the same world by pressing A and Start.

This is one of three things I would time travel to tell my childhood self.


No need to feel sorry. I never had a NES, I was actually thinking of Super Mario Land on GameBoy when I wrote this, but ultimately wrote it a bit more generic...

I do however have a vivid memory of LucasArts' Indiana Jones and the Last Crusade, where I got stuck in a cave under a Venice Cafe for days, because I didn't know that I need to talk a guest out of his Wine-bottle using specific sentences, and use the wine to soften the mud of a lever in a wall...

But I guess that's too specific for anyone to relate to...




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