> KDE is not more popular since it's buggy as hell. At least it was. But not only that, their visuals are a disaster
Could you give concrete examples of that? I've been using KDE daily for years and I really don't see what you're talking about for either of these two points (bugs and disaster visuals).
Disaster visuals are icons in e.g. dolphin, sidebar and toolbar, but in different ways.
Sidebar are only lines and I find that the overly simplistic shapes do not represent ideas well. Example: go back icon. Similar problems exist for toolbar icons. At some point I cannot conclude if the shape is a graphics glitch or an icon. These are the icons with some shape bottom right.
Another example is sidebar consistency: recently I noticed there are 3 distinct looks in sidebars in KDE. The most modern one (kirigami I guess) looks almost the same as gnome (I think system settings have it in the last version), so here they are improving.
Another example: their logo and Startup Animation.
Buggy things: setup with 2 monitors, then 4k monitors, a bunch of this didn't work well, I opened several bugs for these things. I moved to gnome which didn't have these problems, so I'm not sure how this is behaving now.
Changing something about plasmoids / taskbar used to crash my session, but don't remember wether I opened a bug for this. I like having it at the top, so moving it up would even be a problem. After the crash, it would be fine for a long time. Also generally reordering plasmoids on the taskbar itself would be buggy.
As I said - this is how it used to be. Did not use it as a main desktop for a while, I would try to see what is new in a VM, but always got shocked how bad the design is. They are trying to improve it, but for something to make sense, radical changes are needed. For example, there were some really nice proposals for logo change for plasma 6 and nobody jumped on it. Like any other bureaucratic organization they decided not to do anything.
Could you give concrete examples of that? I've been using KDE daily for years and I really don't see what you're talking about for either of these two points (bugs and disaster visuals).