Hacker News new | past | comments | ask | show | jobs | submit login

Thanks but ninety-seven percent windows why are we even having this conversation.



Because the data and the opinion differ, which was my initial point. Put another way, if Linux is too niche then why is he wasting resources on MacOS?


I expect macOS is cheaper to support and develop for (if for no other reason then because it's a well supported Unreal Engine target) and judged to be, at least potentially, more profitable. But I imagine the relationship with Apple carries a huge amount of weight in a decision like that as well, and I can't even guess how that factors in.


UE supports Linux (via Wine/Proton) just fine. There are tons of games that use it. The main issue is the anti-cheat solution, which does support Linux, but needs to be enabled (they have not). While I am sure there would be issues beyond that, they would almost certainly be minor.

> at least potentially, more profitable.

This is because MacOS is more widespread as a general purpose desktop operating system. Those statistics are irrelevant here. Linux is a more widespread gaming operating system. Dogma is pointless drivel.




Join us for AI Startup School this June 16-17 in San Francisco!

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: