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I don't mind modern games not having the CRT effect. It certainly does look cool, but I can also enjoy graphics with sharp pixels, if it's good.

I'm more annoyed by games where the developer ignores constraints of pixelated graphics.

When objects are restricted to be placed on the same pixel grid, or when they don't have a uniform pixel size.

The worst is when objects are being rotated by rotating the sprite directly. Meaning you get rotated pixels.




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