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it was an inspired "fork" of Critterding, which was an a-life sim in a simple 3d plane with walls, you'd decide how many green foods to put in or whatever and the little things would evolve to get more food or whatever. boring?

Telepathic critterdrug took that premise and added "drugs" to the list of "green food," and added a common pixel-art sliding window that had an arbitrary number of "Frames" that could be moved in the x and y axis or "flipped" by incrementing or decrementing the frame numbers. The critters did all of that "telepathically", including drawing pixels, erasing pixels, and voting on whether to move the frame, etc. I'm not doing it justice, and i lost my creature files that made, "good", "elective susbtrate" videos. by participating in the collective hallucination, the critters could receive the equivalent of food as energy, so you could have a subset of critters that evolve to be "artists" and don't compete for the green food on the overworld map. https://www.youtube.com/watch?v=u0c7nVitl7k this isn't a good representation, but it's the only one i have that survived.



Shame the rest were not somehow saved :)




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