looking at the actual announcement from flurry.com, it seems that the company does not have any data indicating what platforms developers build Apps for.
They just know how popular their own SDK is on both platforms.
There are many reasons of course why flurry could be more popular on iOS than on Android: What SDK was available first? how is it advertised? how well does the competition do?
On Android, flurry competes with Google Analytics, which Google advertises in the Android documentation, developer blog and support pages.
Similar misleading is when they write about "Fragmentation". They list a long list of different devices that their customer's apps are running on. But they have no idea if developers run into any issues when supporting these many devices. How is it fragmentation if you can target many devices and operating systems with a single code base? Isn't this more like the opposite of fragmentation?
They just know how popular their own SDK is on both platforms.
There are many reasons of course why flurry could be more popular on iOS than on Android: What SDK was available first? how is it advertised? how well does the competition do?
On Android, flurry competes with Google Analytics, which Google advertises in the Android documentation, developer blog and support pages.
Similar misleading is when they write about "Fragmentation". They list a long list of different devices that their customer's apps are running on. But they have no idea if developers run into any issues when supporting these many devices. How is it fragmentation if you can target many devices and operating systems with a single code base? Isn't this more like the opposite of fragmentation?