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kragen
6 months ago
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3D Gaussian Splatting as Markov Chain Monte Carlo
or spherical harmonics of the illuminance field; you only need a very few spherical harmonics to get an excellent approximation of lambertian diffuse lighting
https://computergraphics.stackexchange.com/questions/4164/wh...
is an introduction
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Search:
https://computergraphics.stackexchange.com/questions/4164/wh... is an introduction