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yep - I'm happy with the UI now. My main reservation is trying to get it to run smoothly across all Android hardware - there's obviously much more variation than iOS.



You don't need to focus on ALL Android hardware. Just look at one the best selling budget phones on the market and pick one from there. Something like the €200 Samsung A25. If it works good on that potato, it will work on everything.

Also there's a lot less variety in Android those days, both SW and HW. Most have 1080p displays these days apart from the flagships, so UI should be consistent.


Ok thanks, that's good to know. I guess porting the shader code wouldn't be too bad..


I'll be awaiting the android version too, best of luck and congratulations on the IOS launch.


ill be on the lookout for it once its on android


Same here.




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