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I don't have a ton of experience in this realm but from what I've seen it does happen a lot -- looking good is often better than being right. A great example of this is the way they tilted the models for Zelda's A Link Between Worlds[0]. Basically everything in the world is tilted back so it looks better for the camera angle, which is designed to mimic the feel of A Link to the Past.

[0]: https://www.gameinformer.com/b/news/archive/2013/11/20/the-t...




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