Hacker News new | past | comments | ask | show | jobs | submit login

Whenever a WebGL game is released, there's tons of browser issues across many different types of devices. It seemed to work for me (iOS) but just read the comments. It would really make me think twice about developing a web game.



PC games have as many if not more issues than web games even when running on only one platform (Windows). Every major PC release has tons of issues.


The big difference is that on PC, there are ways to work around, with the browser one is usually stuck, and that is if the system isn't blacklisted to start with.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: