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The mechanics is quite different here. I believe Grimrock is "I move, you move" movement mechanics, and in this, the enemies moved in real time. Subtle but completely different gameplay as a result.



This is mistaken, Grimrock is realtime. I just booted it up to confirm; I don't even see an option for a turn-based mode, which would be handy, because the game is quite challenging and without deft and constant repositioning you'll quickly become spider food. :)


> I believe Grimrock is "I move, you move" movement mechanics

But it isn't.

> Subtle but completely different gameplay as a result.

It's difficult to identify "results" of circumstances that aren't true.


The snark in this comment doesn't seem necessary or called for


My parent comment consists entirely of lies and "observations" that cannot possibly have been made. There is no other content.

What kind of response do you think is warranted?


One that isn't dripping with snark, but I'm beginning to suspect that's impossible.


These are commonly referred to as "turn-based" (like chess).




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