Very polished and smooth but it feels a bit shallow. So far I imagine the gameplay is limited to moving forward and strafing through progressively longer dungeons.
There is a charm to the first-person element and limiting movement to a grid, but the controls feel slow and are frustrating relative to FPS movement or a top-down action RPG Diablo style layout/controls. It was annoying waiting for each animation to finish between alternatively walking/turning/strafing.
There is a charm to the first-person element and limiting movement to a grid, but the controls feel slow and are frustrating relative to FPS movement or a top-down action RPG Diablo style layout/controls. It was annoying waiting for each animation to finish between alternatively walking/turning/strafing.