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Very polished and smooth but it feels a bit shallow. So far I imagine the gameplay is limited to moving forward and strafing through progressively longer dungeons.

There is a charm to the first-person element and limiting movement to a grid, but the controls feel slow and are frustrating relative to FPS movement or a top-down action RPG Diablo style layout/controls. It was annoying waiting for each animation to finish between alternatively walking/turning/strafing.




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