For D&D people often create their own stories, and they display their imagination in acting it out (even with pre-fabricated stories, the options for actions are infinite). WoW only allows you to follow actions that have been written into the game by Blizzard. I think it is very different.
However, you are right, employers might not know the difference.
I've never played, but my perception (from what I've heard) is that in D&D one person does the creating and the rest just sort of play. Is that inaccurate?
I really just meant it as an example of a hobby people obsess about though. I don't doubt it's a little more food for the brain than WoW, which I rank possibly below reality television.
One person creates the story, but playing is really roleplaying. The players can conceive the wildest actions, and the master has to come up with a reasonable continuation of the story, often improvising on the fly. I think it is not uncommon that things go entirely different than originally planned.
Sometimes one might even play a completely improvised story, it all depends on the group.