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Really cool - thanks for sharing! I thought about using cubemap to have the whole planet simulated but, since I only use the effect as a part of a skybox, it would be wasteful. You also use particles instead of textures. Are you familiar with the work of Larry Yaeger and Craig Upson? They created Jupiter for "2010", and used similiar, particle based approach.



I am aware of the existence of that work, but was never able to find any details about it.





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