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To me it's crazy to think how far ahead of its time in terms of emergent behavior was Battlefield compared to other games, besides battle arenas. Probably it wasn't the first one either, but it's the one that comes to mind.

Picking up a tank or a jeep is one thing, but going for controlling an aircraft carrier or a submarine? Even if the controls were really primitive, it felt amazing!




The destructible environment aspect in some of those games was so cool. Can’t breach into the objective? Take down the building. No other game is or was like that. Even new battlefield games have walked back a lot of that behavior.




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