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>In addition: two months to a compiler? Four to a complete chip? All from a team under 15 ppl?

"Because of [Symbolics' automated design] methodology, we were able to do five different revs of the chip on four different technologies, which was pretty amazing [for the time]. ... We took about 10 to 12 man-years to do the Ivory chip, and the only comparable chip contemporaneous to that was the MicroVAX at DEC; I knew some people who worked on that, and their estimate was that it was 70 to 80 man-years to do the MicroVAX. That in a nutshell is the reason that the Symbolics lisp machine was great." -Kalman Reti (2012) https://youtu.be/OBfB2MJw3qg

Non-blub work environments bring sone fantasy-tier goals down to just within possibility by a motivated team of geniuses, which Symbolics had. Reminds me a little of how Alan Kay describes the forgotten art of Starrett erecting the empire state building in under a year: "Gentlemen, this building of yours is going to present unusual problems. Ordinary equipment won't be worth a damn on it. We'll buy and make new stuff, fitted for the job. That's what we do on every big job; it costs less than renting secondhand stuff, and it's more efficient." https://youtu.be/QboI_1WJUlM




> Non-blub work environments

I really wish I could see old or recent time teams working in similar environments. I know mentally how they can remove all barriers to exploration and optimization but I've never seen it live. Especially compared to mainstream dev daily life where it's grind and grind and salty tears.


There is also an interesting article about TI developing the "Mega Chip", their DoD funded Lisp processor on a chip.




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