It has worked just fine under WSL for many months now, including full GPU support, though that's not as convenient for most. Native Windows support is icing on the cake.
Indeed, WSL has surprisingly good GPU passthrough and AVX instruction support, which makes running models fast albeit the virtualization layer. WSL comes with it's own setup steps and performance considerations (not to mention quite a few folks are still using WSL 1 in their workflow), and so a lot of folks asked for a pre-built Windows version that runs natively!