Yes. I also own a Meta Quest Pro and abandoned it to leave it collecting dust soon after getting it.
The Vision Pro wildly exceeded my expectations.
I would say that it feels very good and feels like a real consumer product, not just a toy. Apple having full vertical integration and great software really helped here.
I put it on upon receiving it and then didn’t take it off until the evening, charging it whilst using it along the way. It didn’t strain my neck or feel heavy. I should note that I switched to the Dual Loop band after the first hour: the Solo Loop put some stress on my face. I should caveat that I didn’t find AirPods Max to be super heavy, which others do.
It gets a lot of subtle things right, it feels intuitive to use, the image quality is incredibly good and I can do everything using the pass through cameras, including reading very small text. Apps are crisp and Mac mirroring is very good.
Using it in parallel with a Mac is great, because it absorbs the screen and also the keyboard and mouse, making it very easy to navigate and use on the couch or at a desk.
The virtual environments are beautiful and immersive and you can adjust immersion level to bleed through objects and the world around you.
The weakest points so far are…
- my contacts mess with the eye tracking (my lens inserts are being delivered late)
- there are some accidental ‘clicks’ with the pinch to click
- this is only partially a Vision Pro thing, but Apple’s Screen Mirroring still causes a very slight amount of blur, I presume due to their video codec
I've heard of people with stereo blindness able to perceive VR in 3D
thanks to the eye tracking. Do you have any idea whether it could
benefit a wearer with intermittent amblyopia ("lazy eye") by
dynamically realigning the images accordingly?
I'm doing most of my work in here now, so I'd say much more than a toy.
It's incredibly helpful being able to travel to wherever and sit in any random room and have multiple screens and an expansive setup to accompany the Mac, in such a small form factor.
Hell, the tiers are:
- With the Mac, incredibly productive.
- With just a small external keyboard, very productive.
- With no keyboard, still way more productive than with a phone.
If you're rich, this sounds great! For the rest of us, a $150 USB C monitor would give you most of the same advantages. It's hard to justify a slightly bigger screen for 20x the price.
It is very good. The gesture recognition, the eye tracking, video quality etc are great. The immersive video demo is outstanding, the immersive env are great, the spatial videos and photos (captured from the device) look amazing, although at this stage of the device you probably wouldn't have it on all the time at memorable moments to capture video.
It is heavy. Not 'my head hurts' heavy, but 'fatigue sets in after a while of wearing heavy'. Untethered battery life isn't amazing, but I doubt this is something you would take too far from your home / office setup (at least in its current form). There is some slight latency in the pass through camera feed but its not a dealbreaker.
It needs to get lighter, but I think the future will move in this direction. I don't think 'drop the phone' moment is right around the corner (although we're getting there), but I could be reaching for a vision pro, mouse, and keyboard for work in a not too distant future.
It's great. It is the future, it just needs to be lighter. It's actually relatively small, but it's heavy. Once it's as heavy as actual ski googles and has all day battery I'll drop the phone.
It would need to be extremely reliable also. Imagine crossing the road and your vision just randomly freezes. I'd assume it would be so disorienting that you'd immediately lose balance and fall over.
People may get seriously injured if they're actually wearing these things all the time. Even if they're 100% reliable you could imagine someone getting a low battery warning running down stairs to fetch their charing cable only for their vision to shut off as they're running down the stairs...
Having a safety HUD, like in a fighter jet but on a bike, would be pretty cool. It can warn me about cars I missed, or someone about to open a door, or a turn I'm about to miss.
Or, you know, this being the shitty dystopia we deserve, probably it'd just advertise the nearest McDonald's.
Comparing them to AirPods really painted the picture for me. In that case, I feel they'd have to be smaller, or at least lighter. I haven't tried it so I can't say that with certainty but this is probably the start of something very interesting. It's basically a wearable.
Yes, but VR headsets tend to focus everything at infinity, which is the most relaxed position for your eyes (and the opposite of starting at a nearby screen all day).
Since it has eye tracking, it could hypothetically blur objects at different distances to give a stronger impression of depth. I have no idea if this is done, feasible in practice, or completely impossible and would cause your eyeballs to explode.
Thanks. I just can't imagine wearing this all day on my head. It needs to be smaller, lighter and ideally as an extra pair of glasses. And also cheaper.
Other than that it needs a lot of good softwares. I have a lot of usages I can think of from top of my head.
If needing to be tethered, Apple Vision Pro should’ve put more of the compute in the battery pack.
Sure there are latency concerns, but Goggles should be “lite”, more “heavy” compute with the battery pack.
Also seems redundant walking around with iPhone and Vision Pro battery pack. Future Vision Pros should be powered by iPhone Pro or MacBook Pro, with limited R1 chipset embedded in Goggles
I hope they release a version with minimal onboard compute, no AR or fancy gizmos, just a basic gyro for stabilization. I'd only use it tethered to the Mac as a wearable usb c screen. But I guess that's not their vision...
The Vision Pro wildly exceeded my expectations.
I would say that it feels very good and feels like a real consumer product, not just a toy. Apple having full vertical integration and great software really helped here.
I put it on upon receiving it and then didn’t take it off until the evening, charging it whilst using it along the way. It didn’t strain my neck or feel heavy. I should note that I switched to the Dual Loop band after the first hour: the Solo Loop put some stress on my face. I should caveat that I didn’t find AirPods Max to be super heavy, which others do.
It gets a lot of subtle things right, it feels intuitive to use, the image quality is incredibly good and I can do everything using the pass through cameras, including reading very small text. Apps are crisp and Mac mirroring is very good.
Using it in parallel with a Mac is great, because it absorbs the screen and also the keyboard and mouse, making it very easy to navigate and use on the couch or at a desk.
The virtual environments are beautiful and immersive and you can adjust immersion level to bleed through objects and the world around you.
The weakest points so far are…
- my contacts mess with the eye tracking (my lens inserts are being delivered late)
- there are some accidental ‘clicks’ with the pinch to click
- this is only partially a Vision Pro thing, but Apple’s Screen Mirroring still causes a very slight amount of blur, I presume due to their video codec