Below is a list of resources that I personally like, because most of them emphasize derivations/motivations (e.g., deriving the cross product out of 3 assumptions/axioms) over (mechanical) memorization (e.g., just showing the mechanics of matrix multiplication/determinants without derivations/motivations):
- Bari A., Algorithms, YouTube (playlist),
https://www.youtube.com/playlist?list=PLDN4rrl48XKpZkf03iYFl-O29szjTrs_O
- Frenkel E., UC Berkeley: MATH 53 - Multivariable Calculus with Edward Frenkel, YouTube (playlist) https://www.youtube.com/playlist?list=PLaLOVNqqD-2GcoO8CLvCbprz2J0_1uaoZ
- Hower V., Linear Algebra Full Course, YouTube (playlist), https://www.youtube.com/playlist?list=PLpcwHaLYiaEXW5fLNOlItPH4ATorKjBuc
- Lockhart P., Measurement
- Axler S., Linear Algebra, Springer, 2024, https://link.springer.com/content/pdf/10.1007/978-3-031-41026-0.pdf
- Ström et al., Immersive Linear Algebra, https://immersivemath.com/ila/index.html (online book)
- Margalit et al., Interactive Linear Algebra, https://textbooks.math.gatech.edu/ila/ (online textbook)
- Macdonald A., Linear and Geometric Algebra
- Macdonald A., Vector and Geometric Calculus
- Ramirez et al., From Vectors to Geometric Algebra, 2018, https://doi.org/10.48550/arXiv.1802.08153
- Hertzmann et al., Computer Graphics Lecture Notes, Computer Science Department - University Toronto, 2005, https://www.dgp.toronto.edu/~hertzman/418notes.pdf
Further, see Sergey Trail's "Linear Algebra Done Wrong" and watch Grant Sanderson, Easy Theory (theoretical CS), Jacob Sorber (operating systems), Graphics in 5 Minutes, Sam Buss (computer graphics), Dr. Daniel Page (theory of computation, data structures and algorithms), First Principles of Computer Vision on YouTube.
Mr. Hertzmann has some more resources (that I haven't checked out yet):
https://www.dgp.toronto.edu/~hertzman/research.html