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Could you work on an open-source game engine in your spare time, then use that to pivot across? And/or get a web-dev job in a games company and then try to get an internal transfer?



My wife has suggested the latter a few times and it definitely seems like the most realistic approach. I have a small game engine I've worked on off and on again over the last few years, but it never feels like I have enough time to make real progress




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