Hacker News new | past | comments | ask | show | jobs | submit login

Short answer: Yes!

Long answer: I recommend Godot for rapid prototyping and creating desktop applications, but not necessarily for web app development. The biggest blocker is that Godot 4's export size is quite big compared to web standards, roughly 35MB uncompressed and 7.5MB compressed. The web version of GodotOS is 7.8MB, which may be too big for professional use.

Godot is fantastic for making quick prototypes though. The editor is very quick & intuitive once you understand the core concepts. It's also a fantastic tool for creating cross-platform desktop & mobile applications, some professional apps have been designed with it.[0]

[0]: https://alfredbaudisch.com/blog/gamedev/godot-engine/standal...




Nice. Yeah, I was thinking as a rapid prototyping tool. There's a big gulf between Figma and something like a Godot prototype. The former can give you high fidelity in look, but not in feel (interaction).




Consider applying for YC's W25 batch! Applications are open till Nov 12.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: