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The Paper Mario series and the Mario and Luigi series feel nothing like Super Mario RPG. They remove too many RPG elements and feel much more linear. They aren't packed with secrets, mythos, and a vivid primary and supporting cast. There's much less mystery and intrigue, very little to go back and unlock, and scant customization.

Dealing with the disappointment of the new installments was one of the many things that ultimately weaned me off of regularly playing video games. I realized things didn't strictly get better, and that we often get sold things with just with a different coat of paint.




> and scant customization

The badge system is phenomenally customizable. Different kinds of attacks, defenses, ways to play.




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