In addition to being a great game, I also find Syx technically impressive - in a genre where it's so common to start running into serious performance problems with just two or three digit populations, Syx still zooms along effortlessly as you approach five. I believe its pop cap is 40,000 units.
I'm sure they're greatly simplified in comparison - it isn't trying to simulate complex interpersonal relationships or painstakingly track everyone's hair growth, but they still have a decent amount of detail to them given the scale.
The demo is just an older version of the full game (usually lagged behind 3 major releases, not sure where it is now, I think it's more up to date?) - and far from making it feel like I didn't need to pay for the thing to enjoy it, it instead made it an easy buy.
I'm sure they're greatly simplified in comparison - it isn't trying to simulate complex interpersonal relationships or painstakingly track everyone's hair growth, but they still have a decent amount of detail to them given the scale.
The demo is just an older version of the full game (usually lagged behind 3 major releases, not sure where it is now, I think it's more up to date?) - and far from making it feel like I didn't need to pay for the thing to enjoy it, it instead made it an easy buy.