I think the team that became Looking Glass Studios did a lot of the same things in parallel so itβs a little unfair to say no one else had figured it out
Not at the same level of quality. For example, their game, ultima underworld if my memory doesnt fault me, didnt have sub-pixel precision for texturing. Their texturing was a lot uglier and unpolished compared to Wolf and especially Doom. I remember I checked, they were behind. And their game crashed. Never saw Doom crash, not even once.