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AMD/Intel iGPUs stink, mostly because the standard 128 bit wide memory system from the lowest end Intel/AMD laptop/desktop chips to the high end like the Ryzen 9 7950x have the same memory bandwidth.

AMD even makes better memory systems for the XboxX and PS5, which run games great. For years gamers drifted from gaming desktops to consoles because GPUs were insanely priced or unavailable.

However, finally, many years after the GPU shortage there's GASP going to be a laptop/desktop chip with iGPU with more than a 128 bit wide memory interface. The AMD Strix Halo. I hope it does well, it's roughly similar to the M2 Pro. Still half a M2 Max or 1/4th a M2 ultra.



> The AMD Strix Halo

Eh, I was excited at first, but rumors suggest its going to be a tiled, power hungry SoC with high clocked cores. Its like the desktop-class 7000 series monsters they stuff into laptops, but with a decent IGP hanging off... All performance and zero efficiency.

I have higher hopes for Arrow Lake: https://videocardz.com/newz/intel-arrow-lake-p-with-320eu-gp...


Dunno, AMD is making progress with it's APUs, they seem pretty competitive and well reviewed. AMD does seem to be getting more design wins in the laptop space. Makes me optimistic for the next gen.

Hawk Point, Strix Point, Strix Halo, and Dragon Range look to have a decently wide range of performance and power points coveraged. The top end will have the X3D (extra cache) and the next tier down will have double the memory bandwidth.

Or maybe pigs will fly and Apple will lend a hand to Asahi to get Linux working well. Not that Asahi hasn't been doing a good job, I do wonder how long the new GPU features will take to show up in Linux.




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