Hacker News new | past | comments | ask | show | jobs | submit login

At least from the linked tweet, I don't see how it's "not true".

The tweet reads:

> apparently one of cities skylines 2's many performance issues is that it uses high poly models for each of the thousands of people walking around your city. including their individual teeth

And the screenshot reddit post says:

> The game does DOES render individual teeth with no LOD as far as I can tell.

The "denial" fails to deny that the high-poly citizen characters includes teeth, and acknowledges that the citizen characters do not have an LOD. Those are, like, the only two claims at issue.

> We know the characters require further work, *as they are currently missing their LODs* which affect some parts of performance

That's not a denial. That reads to me like they're agreeing with the statement that there is no LOD.

> Characters feature a lot of details that, while seemingly unnecessary now

While they don't explicitly deny or affirm that these high-quality character assets have individual teeth, this sentence seems...suspiciously close to an acknowledgement that there are "details" included in these characters that "seem unnecessary". I wonder what details they might be referring to, though?




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: