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Once you're moving to alignment within a larger fixed width block you don't even need to stick to byte boundaries. I've got a toy ISA I've played around with that breaks 64 bit chunks into a 62 bit instruction, a 40 and a 21 bit instruction, or 3 21 bit instructions.



I think Itanium did something like that


Yup, 128 bit bundles with 3 instructions each, and ways to indicate that different bundles could execute in parallel.




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