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i use yEd from yWorks for all my diagramming. it is based on GraphML, can import nodes/vertices from excel/XML, it has good automatic layouts for large diagrams, and can output to GraphML, SVG, JPG, and many other formats.



yEd and GraphML is very versatile indeed. Years ago I worked on a quite big mobile game project, we used graphML to be the main quest / level / story format of the game and naturally yEd was the editor of choice. Pretty scrappy but it worked, somehow.




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