Way back when (2006?), a friend of mine sold wallhacks for online games. It was his software, written in C++, and it was considered to be pretty much on a level of its own.
Anyway, IIRC, Casper had a piece of software wrap his executable which would generate a hash from the purchasers PC, I believe it was hardware- Hard drives, graphics cards, whatever.
It was extremely difficult to determine who was a new customer, and who was a customer who upgraded their hardware. It ended up being a lot of maintenance - but it was cool to see behind the scenes, so to say.
It was also interesting to see another league of players form: dedicated cheating servers. Who had the best hacks amongst the hackers. At first, it was walling (seeing through walls), and then aimbots. Aimbots got better, and finally aimbots which calculated the spray patterns.
He ended up having a baby and taking a professional software job
Way back when (2006?), a friend of mine sold wallhacks for online games. It was his software, written in C++, and it was considered to be pretty much on a level of its own.
Anyway, IIRC, Casper had a piece of software wrap his executable which would generate a hash from the purchasers PC, I believe it was hardware- Hard drives, graphics cards, whatever.
It was extremely difficult to determine who was a new customer, and who was a customer who upgraded their hardware. It ended up being a lot of maintenance - but it was cool to see behind the scenes, so to say.
It was also interesting to see another league of players form: dedicated cheating servers. Who had the best hacks amongst the hackers. At first, it was walling (seeing through walls), and then aimbots. Aimbots got better, and finally aimbots which calculated the spray patterns.
He ended up having a baby and taking a professional software job