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It's also made for hard to port python2 code. I have a dozen line python2 script I use regularly that a dozen python experts have thrown up their hands on easily porting to python3 - I'll probably just rework it in something else, like rust (not in the least since I don't want to write it in python anyway).

Then there's https://gregoryszorc.com/blog/2020/01/13/mercurial%27s-journ... where he comments that the design choices of python3 forced implementing a large portion of core themselves and that had rust been a bit more mature they probably would just have migrated to that instead.




Ok I feel less bad about struggling to port similar length scripts to Python 3 then




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