The situation is now counterintuitive in the other direction: if Monty Hall had opened those 48 doors at random and they just happened to not contain the car, then there is no advantage to switching, though many people would insist otherwise.
> if Monty Hall had opened those 48 doors at random
The fact that Monty Hall opens the doors deterministically (not randomly) is KEY.
In the original problem, Monty ALWAYS opens a door with a goat. In using 50 doors, Monty would ALWAYS open doors containing goats, and not the car. It's not random.
Knowing it's not random, it should be very intuitive.
But the doors weren't opened at random. You know he won't open the car, because that's part of the rules of the game.
Let's demonstrate with a slightly different construction: You're no longer playing with monty, but with a demon. This demon wants you to lose, but also picked a very bad game for themselves. You pick a door, then the demon opens all-but-one of the remaining doors. Then, you can pick any door, open or closed, and you get what's in it.
If the demon opens doors at random, nearly all the time (with 100 doors) you'll see the car and be able to pick it directly. In this situation, switching between the closed doors doesn't really matter, but you'll usually know exactly which door to pick, because you can see the car.
So instead, the demon only opens doors that don't have a vehicle behind them. You only ever see goats. At this point, he's not opening doors at random. If he were, you'd see the car 98% of the time, but you never do. At this point, since he's using additional information, it is in your best interest to switch.