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danielheath
on Oct 4, 2023
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Show HN: Classic Video Poker
Cross-compilation to webassembly doesn't typically produce small binaries at this point (although it's possible to make small webassembly programs, compiling arbitrary C code to wasm results in large binaries).
DannyWebbie
on Oct 5, 2023
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Maybe, but Godot does particularly poorly in this area. Unity can go below 3MB out of the box and that is with bunch of engine systems in use.
https://github.com/JohannesDeml/UnityWebGL-LoadingTest
skywal_l
on Oct 4, 2023
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Couldn't this be reduced with LTO?
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