Just like with OS/2, it makes Linux irrelevant for game studios.
Not even studios targeting Android care, and it would be quite easy, given that ISO C11, ISO C++17, OpenGL ES, Vulkan, OpenSL and OpenMAX, all exist on GNU/Linux, and most middleware engines as well.
Not even studios targeting Android care, and it would be quite easy, given that ISO C11, ISO C++17, OpenGL ES, Vulkan, OpenSL and OpenMAX, all exist on GNU/Linux, and most middleware engines as well.