When Microsoft does not have market-share lead, they are pro-customer in that market - hardware in this case. If Microsoft has the leading market-share and doesn't feel threatened, they are anti-customer, ie, Windows.
This usually holds for any large corporation.
"Elsewhere, Microsoft has been doing a better job ensuring that consumers have access to both service manuals and essential parts needed to independently repair the company’s hardware, ranging from its Surface tablets and laptops to Xbox game controllers."
Microsoft's Surface tablets and laptops (I didn't even know they sold laptops!) are a blip compared to Apple. Notably absent are Xbox consoles; they don't have a market-share lead in consoles, although though with their recent acquisition, they might in a few years. So yeah, no console right-to-repair nonsense.
Corporations are just like people: they act in their own interest, with the big difference that most people are moral and will consider how their actions might adversely affect others while corporations don't give a shit.
This is very obviously not always true. For example, the Microsoft Surface line has always been a tiny blip in it's market and yet iFixit rated 5 years of products the lowest score possible on their repairbility scale[0]. And it is not unusual at all for non-leading companies to have pretty anti-competitive practices.
This whole comment feels like "yeah, well don't give them credit for it because they don't really mean it".
I don't give a shit if they mean it. If they are doing pro-consumer things I'm going to reward them and if they stop doing it, I'm going to stop rewarding them. That's how you send a signal and get broadly better practices. Making up complicated theories for why you still shouldn't be happy about good things is both silly and doesn't help anything get better.
> I don't give a shit if they mean it. If they are doing pro-consumer things I'm going to reward them and if they stop doing it, I'm going to stop rewarding them.
It wasn’t until a couple of years ago, near the end of a long life, that I realized it’s much more humane to reward good behavior than to keep crapping on those who change their ways “too late”.
> I don't give a shit if they mean it. If they are doing pro-consumer things I'm going to reward them and if they stop doing it, I'm going to stop rewarding them.
The issue is that you have to think two steps ahead.
Microsoft wants to sell hardware, so they sometimes make hardware customers actually want. Reward them, you might say -- buy one of those instead of a Chromebook or a Mac.
But then you get Windows with it. It pushes all of Microsoft's services on you, and if you're not paying attention your files end up on OneDrive and your documents end up in Microsoft-proprietary formats, and then you're stuck with that even if the next Surface goes back to being unrepairable.
Now, you could buy a Surface and put Linux on it, for example. But that's not going to save you if that's not what you actually do.
Would you call it complicated to simply not be interested in software that reverts settings and babysits you, thwarting your control of the machine? Windows 10 and 11 do that and have telemetry baked in.
I wouldn't consider valuing one's security or privacy as a complicated theory.
Maybe you're more easily swayed but it takes more than a token "hey guiz we make repairable stuff" from the very firm that has tried to kill alternatives since its inception, to change my mind. It turns out that reputation matters for a business and I still remember the 90s.
It is possible to do those things but they strike me as two positions that cancel each other out.
Perfect is the enemy of the good, but not for the same reason most posit. Why settle for good enough when we can push companies to do better? Why settle for "at least I can repair it" when it's both possible and sustainable to ship quality hardware and software?
Taking babysteps toward acceptability isn't really something I'm willing to budge on. Frogs are boiled incrementally, too.
It’s possible you don’t have experience working in a large company? It’s a bit of a miracle that any hardware project gets done in my opinion. Delivering on time is enormously difficult. Adding “would be good“ features like maintainability means cutting something else, likely more cost, and a schedule hit. That costs the whole team at review time.
Even the most devoted person can have trouble moving the needle without exquisite political sensibilities. There are plenty of people working in toward the goals you describe inside Microsoft already, but it’s insanely hard to get things like this to critical mass.
Before this, your options were "Windows with lots of telemetry + non-repairable hardware". Today your option is "Windows with lots of telemetry + repairable hardware". That sounds like a strict improvement to me, even if I agree with you on the issues with Windows as an OS
I am not personally in the market for these devices right now, but my work device is required to on Windows, and I am in a small enough org that my input would be sought if I needed a new device. I would very happily ask for a more repairable machine compared to a less repairable one, and having additional repairable options is a good thing.
And if someone came to me asking for advice on what to get, but was unwilling to switch to linux, I'm glad that I have some new repairable options to provide them.
Yes, the telemetry in windows is bad, but this is still a strictly superior situation that what we had previously, and it doesn't make the telemetry thing worse. I just don't get how bringing up other things that haven't improved (and may never improve!) invalidates the fact that this is better.
Repairability seems to very slowly be becoming more common in consumer devices. Hopefully, it becomes standard enough that it's not something we have to be interested in, and focus can shift to things like software. But for now, both suck, and both need to get better, and I'm going to be happy any time either one of them improves.
Right, reparability is part of the inherent nature of a laptop, while user-hostile software is a minor attribute: it can be worked around (group policies rarely break) or replaced.
Pro consumer means different things to different consumers. Like I could care less about ease to fix. But make it light with good battery life and good performance that’s what I care about as a consumer. If you have sacrifice any of those to make it easier to fix then it’s a bad “consumer” trade off IMO.
In general these things are not actually trade offs. The amount of weight required to use an M.2 SSD or SODIMMs instead of soldering them is only a couple of grams, for example. It has no perceptible effect on any of the things you care about.
It might, however, save the company a few cents per unit. At the cost of making the device unupgradable -- which lowers your resale value even if you never do it. So they cost you dozens to hundreds of dollars so they can save a few cents. That's customer-hostile.
And, of course, the other reason they do it is to make the device unupgradable, so you have to buy another one sooner. Which is downright malicious.
The battery is already thicker than the logic board even with a slot on it.
And because of that the trade off really goes the other way. If you're that tight for space you could put some logic on the part of the logic board beneath the slot and make the logic board smaller, leaving more room for the battery and allowing you to have a thinner battery with the same capacity.
Moreover, "light with good battery life and good performance" doesn't even specify thickness. And quite sensibly so, because that's always been more of a marketing number about who can shave off an extra millimeter than anything that really matters. It's not as if one of them is 7mm thick and the other one is 70mm. And the pointless obsession with trivial differences is how we got this:
I was referring to the battery screwing into the plastic frame not the logic board screwing into it. For example my Carbon X1 has the battery screwed in. If they glued it to the body they could make the device thinner, although probably would have minor impact on weight.
There are other reasons to care about right to repair:
1. It's infinitely better for the environment. Reducing consumption and reusing working hardware are the most impactful part of the cycle. Recycling is mostly a scam.
2. It's cheaper for you.
- Instead of throwing away the entire product when you run out of storage, you can just upgrade to 2TB drive for about $100 yourself, or pay someone $50 to do it for you.
- Instead of replacing a $1000+ product when some poorly designed $1 component dies, you can get it repaired for $100.
- You might think that paying for a new device is not a big deal, but you should extrapolate these effects across the entire supply chain of everything you consume. How much more are you paying for food when the retailer is wasting money on tech that ends up in a landfill, distribution is more expensive because vehicle manufacturers make maintenance more expensive with proprietary parts only accessible through the dealer, and farms have to wait days or weeks for heavy equipment repair because the manufacturer won't supply them with repair manuals and tools they need to repair their own stuff?
3. This is closely related to #1 and #2, but worth mentioning as a separate point. It provides local jobs for skilled technicians rather than filling landfills and concentrating profits at the companies who are incentivized to design products to have a limited lifespan.
4. As sibling comment mentions, the tradeoffs you mentioned are often a false dichotomy. You can have replaceable batteries without losing water resistance. Replaceable storage drivers in laptops don't add any noticeable weight. Devices don't need to be literally glued together to achieve any goals that end users care about. They do this not because it makes the experience better, but because it's easier to sell you on a new device when repair costs way more than it should, approaching or exceeding replacement cost.
> Notably absent are Xbox consoles; they don't have a market-share lead in consoles, although though with their recent acquisition, they might in a few years.
It's important to understand that Xbox is almost a non entity in the rest of the world, it's irrelevant in Japan and distant third in Europe (beside UK where it's first/equal with playstation). Xbox 360 carved a bit of a share in the rest of europe but then Xbox One destroyed that in one fell swoop and it never recovered since.
As a person who has worked in the AAA video games industry for nearly a decade now: this is the truth; though actually a bit more dire than you make it.
From what I recall XB1 had a really mild advantage in north America which looked striking because it was a mere 50% of PS4 in every other market.
With PS5/XBX the gap is even wider in favour of the playstation.
Notably PC players are around the same number as XB1 players, though are slightly overrepresented in Europe compared to other markets.
MS is(has?) merged Xbox with PC PC gaming. Counting Xbox separately might not make much sense anymore when they are no different to locked down budget gaming PCs which can only access the MS store.
They really haven't been merged in a meaningful sense; the PC gaming market is predominantly focused around other stores than the MS store, particularly Steam, and Xbox can't/won't have anything to do with that.
It's a very recent turn of event, and it's less a choice and more something that they had to do to keep making any sense though, since they don't get paid a license nor own the stores doing the selling it's disingenuous to describe it as "Xbox expanded to pc"
My point is that nobody uses the Xbox store, if you're using that as a metric then they're really failing. Unless you consider the generic, installed by default "Xbox app" that's bundled with windows since 10 but again, nobody buys from that.
And their strategy is still to keep them separate since Xbox Live is still different from Game Pass, and PC Game Pass is still different from Xbox Game Pass.
Microsoft already "owns" PC Gaming by virtue of having windows, but they're not benefitting from it in a direct way through sales or licenses.
PC game pass supposedly has over 15 million subscribers which is quite a bit less than the 130 million active monthly steam users (then again I'm not sure you can directly compare these numbers) but not exactly "nobody".
I wish they would lose the OS market and stop adding all the BS that has been there since roughly Windows 8 through to 11.
I want accounts that arent linked to my hotmail so fully offline accounts should be the default, zero ads to buy office. Zero preinstalled garbage apps. Let me buy a Windows Pro for Devs license that comes super stripped down, even Cortana is fully removed. I want no distractions from my work with preinstalled garbage.
Microsoft I will pay way more than whatever Pro goes for, and more than your ads give you back, since I eventually rip it all out of my OS. Also all metrics off by default.
> I want accounts that arent linked to my hotmail so fully offline accounts should be the default, zero ads to buy office. Zero preinstalled garbage apps. Let me buy a Windows Pro for Devs license that comes super stripped down, even Cortana is fully removed. I want no distractions from my work with preinstalled garbage.
A version of Windows like that exists, but you can’t buy it.
It’s called Windows 10 Enterprise LTSC 2021 (21H2).
Howver, there’s a free evaluation version available from MS. If you’re really that interested in it, I’m sure you’ll figure out how to promote that “evaluation” version to “retail” and then kms activate it.
Build yourself a Windows install USB stick with Rufus using its automatic ISO download system. When you write the image it has an option to make the installer create a local account and turn all the stupid prompts off.
This is the whole concept of market competition being a good thing for customers. Its also the thing that is hugely lacking in most major industry sectors because of decades of mergers and laws making it harder for new entries.
As you've pointed out, Microsoft will screw over customers the nanosecond it sees it can get away with it.
Somewhere along the line they changed the Xbox UI to sell more widgets. I hate that—let me see all my apps first and foremost, not apps that I don’t want. If I’m in a shopping mood I’ll open the store… and they brought that same pattern to Win11. Stop selling us shit we don’t want please MSFT.
Customer first vs corporation first.
The truth is, if they don’t see lots of returns on software they force it down customers throat. If that doesn’t generate enough revenue they just kill it on the spot.
Microsoft had some great products but it’s hard to want to buy anything from them now because it’ll be EOL in one or two years… feel bad for folks who bought surface duos, to name a more recent one.
This is a good observation and holds more broadly, in that corporate values are not aligned with what is right, but with a market niche that can be captured by adopting these vales. Lyft being the “do good” company vs Uber. Meta open sourcing their models vs OpenAI. Apple being privacy centric vs Google.
Remember also that Lyft's original positioning was the "cool bro" company that thought that "mustache rides" and fist bumps were the funniest thing ever. That was when Uber was the "rich bro" company. When Uber became the bad guy, Lyft became the good guy.
Oh, same thing about the app stores. When Epic vs Apple popped up, MS was very vocal about what constitutes a fair cut for the store operator - as long as it was desktop or mobile. Games however, according to MS, are obviously very different - their XBox store actually making them decent money is totally unrelated.
I guess good for the consumer, as long as MS is losing a bit.
> When X does not have market-share lead, they are pro-customer.. If X has the leading market-share and doesn't feel threatened, they are anti-customer
Ye, we've known for over 110 years that giant Monopoly-capitalism doesn't work.
But apparently neither Congress nor denizens of this forum accept that simple truth, and are happy to approve corporate mergers that reduce competition.
Honestly, Microsoft should not be in the hardware business, it competes with their OEM customers that load windows.
Personally, I think of microsoft hardware as a "proof of concept" or "reference design", sort of like how intel has nucs or nvidia has founder's edition cards.
An “about face” is a term commonly called in military cadence indicating the soldier should turn around, completing a 180 degree turn. So when used colloquially it means someone or some business had a complete change of mind on some topic. In this case, Microsoft has changed their approach to repairability.
‘About face’ is refers to ‘a reversal of attitude, behavior, or point of view’.
In this case, they used to be against allowing users to repair their devices (using glue, usually), but they took an about face and are making it easier.
It's a clear sentence, but if you're not a native speaker who is up on current lingo and idioms, it's an ambiguous twisty maze of a sentence. I'm trying to translate it into Spanish (not native for me) that communicates the same feel, and I would be dizzy trying to read it.
MW is pretty canonical for American English but the use or non-use of hyphens in many contexts (including this one) varies sufficiently that I'm not inclined to say one or the other is universally right or wrong. I'm not sure I would have used one here without looking at MW although I can see why it might be preferred.
For words that can be confusing if not read as tacked on to the next (or if read as being connected to the previous one instead of the next one) then the hyphenation is strongly recommended to avoid misparsing.
When it comes to choosing between a Mac and a PC, many people opt for a Mac because of its superior build quality. However, it's worth noting that Apple products have consistently received low scores from iFixit, indicating that they are difficult to repair. For Microsoft to win, maybe the strategy is to advocate for repairability and encourage Apple to prioritize it in their designs. Thereby taking Apple
s focus away from innovation to repairability.
iPhone 14 was underwhelming in sooooo many ways, but it's repairability went up! My sense is that the iPhone 15 will lack innovation due to the USB C conversion... and we will see what the iPhone 16 will bring.
But legal troubles force Apple's hand, and they can't focus on adding value in other ways.
> iPhone 14 was underwhelming in sooooo many ways, but it's repairability went up
Its theoretically more repairable but since they increased the number of pairing issues, I'd say that their latest model is the most unrepairable iPhone yet.
It's not like switching to USB-C will be any great technical feat for Apple. There is already USB-C on the iPad, and the iPhone is just a smaller iPad. It won't even cost anything: they are going to need to reconfigure their production lines anyway for whatever other changes they make in that generation.
It's costing Apple probably tens of millions of dollars of annual revenue from Lightning cable/connector sales and MFi licensing fees to other vendors.
At the same time, Lightning has been getting a bit long-in-the-tooth (USB2.0 speeds are impractical for making local backups of iPhone photo libraries) - as much as I want to believe that Apple would have switched the iPhone over to USB-C within a few years, I realise it's equally possible they'd have introduced a "Lightning 2" or similar.
---
There are still rumours out there that the iPhone 15 could be port-less in Europe, and so only charge via Qi - which coincides with Apple actually increasing the physical spec gap between North American vs. East-Asian models of iPhone for example (e.g. no SIM tray in NA vs. but people in SE Asia get physical dual-nano-SIM trays - and still no return of the headphone jack.
> Lightning has been getting a bit long-in-the-tooth (USB2.0 speeds are impractical […])
Lightning actually already supports USB 3.0, but Apple have only ever used that for supporting external accessories on some iPad models… models which now use USB-C instead, I think.
This is an incredibly bewildering argument. It seems to imply that getting rid of the worthless lightning connector somehow means the entire company can't focus on other aspects of the product?
By this same...train of logic. We shouldn't legislate phones won't explode. Or Samsung won't innovate in other ways, because they're too busy keeping their phones from exploding!
I really don't trust Microsoft to stay on the correct side of anything. They might play along for now, but how long?
Generally, I consider Microsoft software and hardware to be of lesser quality than others. I cannot trust that my ownership of the computer will be respected.
If we are talking about Microsoft as a whole, then there is no “about face” unless they change their mind implied by their planned obsolescence decision about Windows 11 not even running on Zen 1 or Skylake for no real reason.
As long as there are no board schematics provided, things are not reparable. Just certain modules containing 100s-1000s of components can be changed (and thrown directly into the trash).
Is that where faults really occur though? Could repair shops troubleshoot and repair a bad trace or capacitor on a multi-layer board?
I recognise that there is environmental and functional value in repairing a $600 part, but the reality is that it’s not currently economical, even with schematics.
Louis Rossman ran a profitable repair shop doing precisely that. Lots of minor damage like water damage that kills a computer is just a board-level single fuse or chip replacement. Some specific computer models have weaknesses where you can diagnose it pretty quickly.
The last time I watched him he was putting himself down about how much his business is failing (=unprofitable) since he started the move, it was probably just modesty but I hedged my wording...
There are small specialized shops doing that using schematics that fell off the schematics-delivering-truck. Their success rate is not 100%, but enough to make a living. If it could be done officially, even with real support from the originator companies, it could be even better economically.
Doing these programs is just hindering the real right-to-repair cause. They pretend that these programs help, but once they get bored of selling these parts 3 years later, nothing changes. Everything becomes e-waste at the exact moment when it was planned in the original powerpoint they created before starting the development of the product.
At the same time if you know which capacitor to change, you will be able to do it 50 years later too (with a bit of hand-dexterity) - or you can ask someone else to do it for you. It is not expected that whatever basecomponent will go out of production (with the exception of specialized MCUs). An "xbox controller left trigger sensitivity assembly (rev 6)" on the other hand was never meant to be manufactured longer than the life of a domestic hamster.
not for less than the cost of a new board. not at scale.
a small shop can do it if they grow slowly. a component-level repair shop run by Microsoft which did not swap parts, but repaired them, can not scale quickly. there just isn't that much talent available to do this, and even when there is, it would be tight, economically.
it costs Microsoft less to build a main board than the price they sell it for. the hourly time of the repair person multiplied by the time to diagnose, repair, test, document, and clean a main board would quickly go beyond what a new one costs Microsoft.
component-level repair just is not feasible at scale.
should they make schematics available anyway? yes.
Except if the environmental cost wasn't externalized it would be unfeasible to not do component level repair at scale.
Another aspect to this is that it board repairs could be made significantly easier if companies bothered designing boards with proper test points and expected values documented in a diagnostics manual. Just take a look at how old school oscilloscopes and other test equipment was designed with not only full schematics but well defined diagnosis procedures.
Indeed, like those old CRT service manuals....Any new legislation on the matter should promote sharing of schematics or at least a substantial list of troubleshooting tips...reverse engineering modern multi-layer boards is such a pain otherwise...
Don't know, I have a Surface Laptop 4 with a cracked screen and it's cheaper to buy the whole laptop on eBay than it is to buy the replacement screen from Microsoft Store.
This usually holds for any large corporation.
"Elsewhere, Microsoft has been doing a better job ensuring that consumers have access to both service manuals and essential parts needed to independently repair the company’s hardware, ranging from its Surface tablets and laptops to Xbox game controllers."
Microsoft's Surface tablets and laptops (I didn't even know they sold laptops!) are a blip compared to Apple. Notably absent are Xbox consoles; they don't have a market-share lead in consoles, although though with their recent acquisition, they might in a few years. So yeah, no console right-to-repair nonsense.
Corporations are just like people: they act in their own interest, with the big difference that most people are moral and will consider how their actions might adversely affect others while corporations don't give a shit.