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> Spending some time to contemplate and test and find out what's good and throw away what's not before it ships

Why would you build something to throw away before it ships? Hire good people and they won't build un-shippable crap. "As fast as possible" doesn't mean you rush things, it just means you don't waste time with all these peripheral activities.




> Why would you build something to throw away before it ships?

That's because you learn things along the way. About underspecified requirements, about design choices that looked good on paper but ended up brittle, about tech that promised something but couldn't hold up to it when tested out thoroughly. There are many reasons and in every field you see this effect.

> Hire good people and they won't build un-shippable crap

Ever heard of a prototype? Those exist for a reason.




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