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None of these are performant, no?

Generally, you can have consistency, speed, or low cost - but not more than two at the same time.




Invariant (Constant) TSC is detectable via `cpuid` and applies to `rdtsc/rdtscp` by default. In that aspect, there's no tradeoff being made there (observable to software) AFAICK.


interesting results! i guess it depends in if you consider 35ish cycles expensive or not.

[https://community.intel.com/t5/Software-Tuning-Performance/H...]


Are there cheaper ways of getting elapsed time with sub microsecond precision? Interested as I've only ever heard of rdtsc at the lowest level in userspace for x86.


I ran across a random stackoverload thread with benchmarks claiming it was about 2x the cost of doing a naive gettime(). But frankly, hard to figure out when you factor in all the various caches, OO execution pipelines, etc,




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