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> It's “easier” because it lies to you

No, it really doesn't. If I make the wrong assumption that "everything is sequential", then it's not the paradigm lying to me.

Pretty much the first thing I learned about threads: I have to assume that my code can, and will, be interrupted at arbitrary points.

As long as I keep that in mind, there is very little that can surprise me. Because the other side of that coin reads: "Unless it branches into more threads of execution, each block itself will run sequentially, no matter what", which makes it very easy to reason about each block.

The rest is a matter of synchronizing these interruptions to a useful outcome, which, as stated elsewhere, CSP and modern languages integrating the primitives for that natively, make really easy.




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