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> Until then no idea why any dev would build just for the Apple ecosystem and not something agnostic.

The standard reason given is that iPhone users are much more valuable than Android users, in that they're a lot more likely to pay for things. If I'm creating a workout app with a fancy form-correction feature then I might well want to use Apple-platform things that make it quicker to develop, at the cost to me of only slightly restricting my actual market.




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