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I used Unity builds for my projects basically forever, at some point I discovered the practice had a name and some debates around it.

It is a simple thing to do, and the gains are substantial, faster and simpler, less maintenance, especially across different platforms.

For big projects I simply cut them into several libraries.

I've seen some incredulous reactions, mostly from young coders, and I know that makefiles should be faster, but in practice I never found that to be true.




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