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An early 3D viewer (1986) (fano.co.uk)
19 points by pubby on March 28, 2023 | hide | past | favorite | 7 comments



I read this twice and still don't get it. What was that exactly supposed to be doing?


The space frame holds a missing display screen, and is both the output and input device. It outputs a render of a 3D object (Which I assume was probably just some wireframe) on the screen, and you can rotate the space frame around as an input to change the orientation of the render and view it from different angles.


Creative, if somewhat roundabout way to viewing a 3d object.


Roundabout, lol. Took me a second.

Really, its pretty AR. It would be neat to set it up with a model of a cutaway view of the death star. Sad about those Bothans though.


I believe this is a rotation encoder that relays the orientation of a mounted monitor (not pictured) to update the virtual orientation of an object rendered on the screen.


Found a 1998 Alias|Wavefront video showing an evolution of this concept (starting from a 1990 design according to the intro) - in 6DOF:

https://www.youtube.com/watch?v=Ov8VbxyQ8Yc


There was a screen inside the Meccano contraption. I think that when you moved the Meccano frame, it would rotate the axis and the picture inside the screen would move at the same time, thus displaying different angles of the picture. Not 3d but fake perspective.

A bit like the illusion with the Wii remote and the targets moving in sync from Jonnhy Lee.




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