I was just thinking yesterday that AAA game graphics aren't really materially better than they were a decade ago. OK, ray tracing is starting to become a thing, but it's in it's infancy, and only remotely practical with expensive, power-hungry GPUs.
Some jobs, yes. The 3d generation from this will surely have glitches and inconsistencies, so we'll need people to clean that up. Plus, we already have models upon models (like TurboSquid) readily available and software that morphs two models together.
AI generated animation of 3d models would be a massive boon, as that is what generally slows down production.
Not a good comparison, imo. Being a chess player isn’t a 9-to-5 value-creating profession that e.g. being a 3D animator is. Ai will be to white collar jobs what automation was for blue collar jobs.
https://lukashoel.github.io/text-to-room/
https://zero123.cs.columbia.edu/
https://twitter.com/BlockadeLabs/status/1634578058287132674
https://hyperfy.io/ai-sky