Fun game! After climbing to 1 million feet, it took over 500,000 more to finally reverse direction with the ship pointed down and the engines firing.
Unbelievable, the crater is visible from Earth
Score: 869.4 point crash
Speed: 7757.3mph
Angle: 62.2°
Time: 1319 seconds
Flips: 0
Max speed: 7757.3mph
Max height: 1549465ft
Engine used: 11 times
Boosters used: 351 times
https://ehmorris.com/lander/
Well, my middle finger is numb, but I beat 1000 points. I took a straight path upward, and then switched to a horizontal -90° burn, slowly shifting to a -135° burn as I got closer to the ground.
Unbelievable, the crater is visible from Earth
Score: 1606.2 point crash
Speed: 14427.6mph
Angle: 18.9°
Time: 1567 seconds
Flips: 14
Max speed: 14427.6mph
Max height: 1361872ft
Engine used: 1 times
Boosters used: 438 times
https://ehmorris.com/lander/
I managed to get my rocket very very slowly rotating (<0.1° / s), so that I could just hold the acceleration and have it do one arc from launch to crash:
Unbelievable, the crater is visible from Earth
Score: 1712.2 point crash
Speed: 15226.2mph
Angle: 174.3°
Time: 5963 seconds
Flips: 0
Max speed: 15226.2mph
Max height: 1993862ft
Engine used: 21 times
Boosters used: 14 times
https://ehmorris.com/lander/
This reminds me of when I made a parody "game" once, where all you had to do was click to get a point.
I had included a message at 10k, for a friend that I had expected to check the js source, but to my surprise a non-programmer friend send me a screenshot of it. He just kept clicking "to see if something would happen".
If only I had thought to turn it into an app with some ads at the time, there's a whole idle game genre these days. In some situations people will go to surprising lengths for a basically meaningless and pointless payoff. I still enjoy driving off the map in Trackmania myself. Takes almost an hour, but it's very zen.
1h40m for it though..., that's an extra 1h15m for just 800mph more. With some tweaking of your initial launch angle (get it somewhere between 40-60° rather than 0° which is what I'm assuming yours was, correct me if I'm wrong), plus maybe a second fine-tuning once you reach apolune, I'd guesstimate you could make 25000mph in ~3000 seconds.
The quickest (in terms of time elapsed) crash I've been able to get is 5 seconds. I think 4 may be just about possible, with the right initial conditions.
A smooth… wait… you crashed
Score: 26.1 point crash
Speed: 94.8mph
Angle: 140.9°
Time: 5 seconds
Flips: 0
Max speed: 94.8mph
Max height: 240ft
Engine used: 1 times
Boosters used: 4 times
https://ehmorris.com/lander/
ehmorris, this is addicting for all the wrong reasons.
A smooth… wait… you crashed
Score: 29.0 point crash
Speed: 88.2mph
Angle: 173.4°
Time: 4 seconds
Flips: 0
Max speed: 88.2mph
Max height: 218ft
Engine used: 1 times
Boosters used: 3 times
https://ehmorris.com/lander/
Apparently the timing isn't tied to the framerate, so after I ran the game on a faster computer I got 2 seconds quite consistently
A smooth… wait… you crashed
Score: 28.7 point crash
Speed: 80.4mph
Angle: 178.4°
Time: 2 seconds
Flips: 0
Max speed: 80.4mph
Max height: 185ft
Engine used: 1 times
Boosters used: 2 times
https://ehmorris.com/lander/
Yeah that is a flaw. You could also just make your browser window very short on desktop. I think if it’s shorter than the lander height you may land in 0 seconds?
Unbelievable, the crater is visible from Earth
Score: 421.9 point crash
Speed: 3737.1mph
Angle: 57.9°
Time: 567 seconds
Flips: 1463
Max speed: 3737.1mph
Max height: 47969ft
Engine used: 3 times
Boosters used: 140 times
https://ehmorris.com/lander/