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As someone who lives in embedded land, but wishes we had better concurrency and approaches (as embedded gains more and more cores and performance while still remaining low power, and sequencing tasks and race-to-idle becomes even more important), whole-program compilation is fine for me haha. We already have to do that for the most part anyway. Awesome ideas, I'm definitely digging in deeper this evening! Heap-less directly called closures would be amazing.



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