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The article just says anything that read that section


It only said "Each of the accounts banned today read from this "secret" area in the client", it also said you can get banned if you read data from the game client memory.

Reading from that section was a necessary condition for this wave of bans, but they didn't say it was sufficient, and that they didn't do any additional checks.


If I was them I wouldn't give out all the details on this.


Security through obscurity isn’t security.


So in your view, anticheat companies would be better to publish their methods of detecting cheats?

cheat detection and cheat development is an arms race. always was, always has been. By publishing, you just give an advantage to the cheaters.


This isn't security in the same sense, and consider they also do ban waves for a reason.


Nor is complete transparency.


There are all sorts of security software that could do this. Antivirus, DLP, and more.

Conflating a variety of possibilities and relying correlation doesn’t reduce to intent or prove causation.

OTOH: Don’t play computer games on company hardware unless it’s part of the job.

I don’t have skin in this computer game. To stay ahead of cheaters requires constant vigilance and creative solutions to scale detection.




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