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Ask HN: Which products you find best designed from UI/UX perspective?
16 points by aj_nikhil on Feb 4, 2023 | hide | past | favorite | 14 comments
I like below applications from UI/UX perspective 1. Canva.com -- Really makes designing graphics pretty easy and has a easy to use, intuitive UI 2. Trading view -- Shows the data heavy application in an easy way. No wonder it has become the go-to application for traders. Also what is final goal of UI/UX ? How would you measure UI/UX of an application. Is it to look good ? Is it to have all the features ? Is it to help customer get the "intended" job done as quickly and efficiently as possible? Is it to be communicative ?



The original iPod was an absolute triumph. Scrolling with acceleration, great use of animation to transition between hierarchical views despite minimal graphical capabilities, auditory feedback. It did very few things (playback stored music and playlists curated on a larger and more capable machine), and it did them perfectly.

The end goal of UI/UX should be to make the job-to-be-done not just easy, but delightful. Great UX turns work into play.


I loved the iPod. I think Apple still has the capability today to really take advantage of the core UX concepts from that generation. The closest thing we have now I would argue is the Apple TV remote. I think the touchpad is a bit clunkier compared to the iPod, but it is impressive how Apple was able to integrate the same smooth scrolling capabilities into a low cost product.

If the AR/VR headset ever becomes a reality, I think we could see a revival of this technology embedded in some sort of handheld controller.


StreetComplete <https://streetcomplete.app/> is an Android app for editing OpenStreetMap in a limited fashion by placing "quest" markers on the map around you. It focuses on beginners and as such makes pretty much everything easy to understand and decide, with lots of questions having completely custom UI specific to that question. Some can be seen here: https://github.com/streetcomplete/streetcomplete#screenshots


No examples jump to mind, but the final goal of UI/UX is to be a good tool handle. That’s your job as a UX dev: your company is making tools, and you have to design the handles that go on those tools. A good screwdriver handle has a hole in it so it can be easily hung on a shadowboard. A good handsaw handle grips your hand and lets you apply forward and backward force in a comfortable way. And a really good screwdriver handle makes for a really bad handsaw handle - you’ll see this mistake a lot, devs will build a really elegant and dense data view for a data entry application.


The UI of Windows 95/98/2000 is the most consistent and discoverable OS UI I have encountered ever (and I quite like the look). The only UX pattern that I appreciate in the newer desktop interfaces (and which is sorely missing from the older era) is function search, where you can type what you want instead of hunting through menus.


Can you share what you like about Canva? What about it makes it better than the competition (and what do you consider its competition)?


What do you like about Trading view? Why is it better than Robinhood?


I really like LogSnag https://logsnag.com

Also not to toot my own horn but Beam Analytics https://beamanalytics.io ain't so bad!


The few screens I saw for Datadog looked really nice


Amazing Marvin


Notion


Thanks for answering . Can you share what do you like about notion?


Instapaper


obsidian.md

vscode

Mozilla MDN

Stripe




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