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If an organization making a product has to choose between

(A) mining user data; hyper-optimizing their algorithms for relevance and user engagement; and maximizing revenue

(B) not mining user data; having not-as-engaged users; and having lower revenue

I think the organization should choose option B. If there isn't sufficient incentive generally for organizations to choose option B over A, then the larger question is how can we structure our world to incentivize that? That is what I was driving towards with my earlier comment.

On the consuming side, it might actually be a good thing to sometimes stay bored, to not have relevant content lighting up your face all the time. But that depends on the person's preferences and needs though. Here too, how can we structure the world so that people don't think it crucial to be able to find engaging content when they open an app.




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