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Here is an article that goes through triangle rasterizing in detail, with explainations of subpixel precision - along with animations that show the quality improvement.

https://kristoffer-dyrkorn.github.io/triangle-rasterizer/




Thanks, I had no idea what was meant by sub-pixel, starting from section 6 of your link will explain this and show the smoothed animation.

(By sub-pixel they mean more finely determining the endpoints of the lines on an arbitrary grid finer than the output pixels — NOT physical display sub-pixels.)




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