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Thank you for the suggestion. This definitely gets closer to the visual design but the operation of the game was more like Myst. Ie. CGI generated pictures in the same style as Blade Runner that you would click to traverse through with occasional FMVs involving real humans (and randomly the game would crash)

This helps narrow it down so much appreciated for the suggestion.




Ask at the Scummvm forums: https://forums.scummvm.org/

OFC they may know it because, doh, they are reimplementing engines since forever.




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