The bottleneck was mobile web standards and mobile hardware, and not entirely Adobe's own mistakes.
With Flash, they controlled the underlying tech and could roll out features when they wanted. With Animate, they could not control browser support for things like 60fps CSS3 animations. Understandably, they were probably also bleeding many users who simply chose to go to native development instead of waiting for a potentially half-assed web solution.
It's 2022 and Apple barely has any support for PWAs. They only indicated that Flash-like projects should be rebuilt in HTML5. They never said the
With Flash, they controlled the underlying tech and could roll out features when they wanted. With Animate, they could not control browser support for things like 60fps CSS3 animations. Understandably, they were probably also bleeding many users who simply chose to go to native development instead of waiting for a potentially half-assed web solution.
It's 2022 and Apple barely has any support for PWAs. They only indicated that Flash-like projects should be rebuilt in HTML5. They never said the